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Playing Along: Learning a Double-Agent Defender for Belief Steering via Theory of Mind RPA-Check: A Multi-Stage Automated Framework for Evaluating Dynamic LLM-based Role-Playing Agents A Triadic Suffix Tokenization Scheme for Numerical Reasoning Hidden Measurement Error in LLM Pipelines Distorts Annotation, Evaluation, and Benchmarking Synthius-Mem: Brain-Inspired Hallucination-Resistant Persona Memory Achieving 94.4% Memory Accuracy and 99.6% Adversarial Robustness on LoCoMo Time is Not a Label: Continuous Phase Rotation for Temporal Knowledge Graphs and Agentic Memory NovBench: Evaluating Large Language Models on Academic Paper Novelty Assessment Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Polyglot Teachers: Evaluating Language Models for Multilingual Synthetic Data Generation Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Evaluating Memory Capability in Continuous Lifelog Scenario How Robust Are Large Language Models for Clinical Numeracy? An Empirical Study on Numerical Reasoning Abilities in Clinical Contexts Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis OccuBench: Evaluating AI Agents on Real-World Professional Tasks via Language Environment Simulation Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series
Social preferences with unstable interactive reasoning: L...
Ou Jiamin, Eikmans Emile, Buskens Vincent, Pankowska Paulina, Sh · 2025-05-16 · via cs.CL updates on arXiv.org

While large language models (LLMs) have demonstrated remarkable capabilities in understanding human languages, this study explores how they translate this understanding into social exchange contexts that capture certain essences of real world human interactions. Three LLMs - ChatGPT-4, Claude, and Bard - were placed in economic trust games where players balance self-interest with trust and reciprocity, making decisions that reveal their social preferences and interactive reasoning abilities. Our study shows that LLMs deviate from pure self-interest and exhibit trust and reciprocity even without being prompted to adopt a specific persona. In the simplest one-shot interaction, LLMs emulated how human players place trust at the beginning of such a game. Larger human-machine divergences emerged in scenarios involving trust repayment or multi-round interactions, where decisions were influenced by both social preferences and interactive reasoning. LLMs responses varied significantly when prompted to adopt personas like selfish or unselfish players, with the impact outweighing differences between models or game types. Response of ChatGPT-4, in an unselfish or neutral persona, resembled the highest trust and reciprocity, surpassing humans, Claude, and Bard. Claude and Bard displayed trust and reciprocity levels that sometimes exceeded and sometimes fell below human choices. When given selfish personas, all LLMs showed lower trust and reciprocity than humans. Interactive reasoning to the actions of counterparts or changing game mechanics appeared to be random rather than stable, reproducible characteristics in the response of LLMs, though some improvements were observed when ChatGPT-4 responded in selfish or unselfish personas.