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When 2D Tasks Meet 1D Serialization: On Serialization Fri...
Chung-Hsiang Lo, Lu Li, Diji Yang, Tianyu Zhang, Yunkai Zhang, Y · 2026-04-30 · via cs.CL updates on arXiv.org

In the LLM era, many symbolic and structured problems are presented to models through 1D text serialization. Yet some such problems are natively two-dimensional: their relevant relations, such as row--column correspondence or spatial adjacency, are defined by position in a 2D layout rather than by sequential order. This raises a representational question: does preserving the same symbolic entries in a 1D sequence also preserve the relational structure needed for computation? We study this issue through the lens of serialization friction: the representational mismatch in which the same underlying task instances and entries are still present, but relations that depend on layout become implicit under 1D serialization. The study uses a controlled synthetic testbed of three tasks: matrix transpose, Conway's Game of Life, and LU decomposition. In each task, the same instances are presented either as 1D text serialization or as their native 2D layout rendered as an image. Across this testbed, 1D serialization degrades more sharply as task size grows, and errors under serialization exhibit spatially structured patterns, suggesting that this presentation choice is consequential within our testbed. To further interpret these results, we add supplementary analyses that include a within-visual probe and an additional comparison of the two input presentations under the mixed-training transpose setting. These findings suggest that, for layout-defined tasks, reducing inputs to 1D serialization is not a neutral choice of representation.