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Playing Along: Learning a Double-Agent Defender for Belief Steering via Theory of Mind RPA-Check: A Multi-Stage Automated Framework for Evaluating Dynamic LLM-based Role-Playing Agents A Triadic Suffix Tokenization Scheme for Numerical Reasoning Hidden Measurement Error in LLM Pipelines Distorts Annotation, Evaluation, and Benchmarking Synthius-Mem: Brain-Inspired Hallucination-Resistant Persona Memory Achieving 94.4% Memory Accuracy and 99.6% Adversarial Robustness on LoCoMo Time is Not a Label: Continuous Phase Rotation for Temporal Knowledge Graphs and Agentic Memory NovBench: Evaluating Large Language Models on Academic Paper Novelty Assessment Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Polyglot Teachers: Evaluating Language Models for Multilingual Synthetic Data Generation Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Evaluating Memory Capability in Continuous Lifelog Scenario How Robust Are Large Language Models for Clinical Numeracy? An Empirical Study on Numerical Reasoning Abilities in Clinical Contexts Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis OccuBench: Evaluating AI Agents on Real-World Professional Tasks via Language Environment Simulation Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series
CEIDM: A Controlled Entity and Interaction Diffusion Mode...
Mingyue Yang, Dianxi Shi, Jialu Zhou, Xinyu Wei, Leqian Li, Shao · 2025-08-25 · via cs.CL updates on arXiv.org

In Text-to-Image (T2I) generation, the complexity of entities and their intricate interactions pose a significant challenge for T2I method based on diffusion model: how to effectively control entity and their interactions to produce high-quality images. To address this, we propose CEIDM, a image generation method based on diffusion model with dual controls for entity and interaction. First, we propose an entity interactive relationships mining approach based on Large Language Models (LLMs), extracting reasonable and rich implicit interactive relationships through chain of thought to guide diffusion models to generate high-quality images that are closer to realistic logic and have more reasonable interactive relationships. Furthermore, We propose an interactive action clustering and offset method to cluster and offset the interactive action features contained in each text prompts. By constructing global and local bidirectional offsets, we enhance semantic understanding and detail supplementation of original actions, making the model's understanding of the concept of interactive "actions" more accurate and generating images with more accurate interactive actions. Finally, we design an entity control network which generates masks with entity semantic guidance, then leveraging multi-scale convolutional network to enhance entity feature and dynamic network to fuse feature. It effectively controls entities and significantly improves image quality. Experiments show that the proposed CEIDM method is better than the most representative existing methods in both entity control and their interaction control.